spell cards that send monsters to the graveyard

All "Rokket" monsters on the field gain 300 ATK/DEF. <br> 2: Change 1 monster on the field . Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster do not have to activate their effects during the End Phase that shuffle them into the Extra Deck. All "Metalfoes" monsters you control gain 300 ATK and DEF. Once per turn, during damage calculation, if your "Evil Eye" monster is attacked, while "Evil Eye of Selene" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. You can only use each effect of "Beetrooper Formation" once per turn. Fusion: Special Summon 1 monster from your Deck. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. Activate a card or effect as Chain Link 5 or higher. You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). If a "Ninja" monster is Summoned to your field: You can target 1 "Ninja" monster or 1 "Ninjitsu Art" card in your GY; add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You (the attacked player) can randomly add 1 of your cards banished by this card's effect to your hand, then you can discard it and negate that attack, but if you do not discard that added card, any battle damage you take this turn is doubled (even if this card leaves the field). Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Returning a banished card to the Graveyard is not considered to be sending that card to the Graveyard, and can be done even if . You can only use each of the following effects of "Trickstar Live Stage" once per turn, also you cannot Special Summon monsters the turn you activate these effects, except "Trickstar" monsters (even if this card leaves the field). Spell Card Quick-Play Spell Card: Quick-Play Spell Card: Fortune's Future: : Spell Card Normal Spell Card: Normal Spell Card: Frightfur Reborn: : Spell Card Normal Spell Card: Normal Spell Card: Hieratic Seal From the Ashes: : Trap Card Continuous Trap Card . If your opponent controls more monsters than you do: You can banish this card from the GY; Special Summon 1 "Dinowrestler" monster from your Deck. During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, shuffle 1 card from your opponent's hand (at random), Graveyard, or their side of the field into the Deck. Trap Cards. While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard. 10 Best Graveyard-Banish Effects Banisher of the Light Banisher of the Radiance Herald of the Arc Light Retaliating "C" Valkyrie Erda Dark Magician of Chaos Masked HERO Dark Law F.A. At the start of the Damage Step, if a "PSY-Frame" monster you control battles an opponent's monster: You can discard 1 "PSY-Frame" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK. All "Springans" Xyz Monsters on the field gain 1000 ATK. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. The activation and the activated effects of Ritual Spell Cards cannot be negated. 6 or more: Special Summon 1 "Noble Knight" monster from your hand, then you can equip 1 "Noble Arms" Equip Spell Card from your hand to that monster. Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can return 1 "Spellbook" Spell Card from your Graveyard to the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card. It gains 500 ATK. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead. All non-Effect Monsters on the field are unaffected by monster effects. If it was a Monster Card, inflict damage to your opponent equeal to it's level x 100. Once per turn: You can target 1 "Danger!" If this card on the field is destroyed: You can either add to your hand or Special Summon 1 "Dracoslayer" or "Dracoverlord" monster from your Deck. Once per turn, when your "Adventurer Token" destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. You can only use this effect of "Megalith Portal" once per turn. All monsters you control gain 300 ATK during your turn only. You can only use each effect of "Ogdoadic Origin" once per turn. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect). Type: Spell The Beginning of the End makes a great mid- or late-game spell. Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. Each time a "Utopia" monster(s) is Special Summoned to your side of the field, place 1 Hi-Five the Sky Counter on this card. monsters you control with card effects. At the end of the Damage Step, if your "Mikanko" monster attacked: You can send 1 Equip Card you control to the GY; it can make another attack on a monster in a row. Once per turn, you can send 1 "Ojama" card from your hand to the Graveyard to Special Summon 1 "Ojama" monster from your Graveyard. Send 1 Dragon-Type monster from your Deck to the Graveyard. All "Igknight" monsters gain 300 ATK and DEF. All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK. Psychic-Type Xyz Monsters on the field cannot be targeted by Spell/Trap effects. If any Link Monster is on the field, neither player can Link Summon a monster with a lower Link Rating than the highest Link Rating on the field. card.). During the turn it is Normal or Special Summoned, this card cannot attack. All Wyrm-Type monsters gain 300 ATK and DEF. While you control 2 or more face-up Attack Position monsters, your opponent cannot target monster(s) with the lowest ATK for an attack. You can only use this effect of "Zexal Field" once per turn. When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster. Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the Graveyard, and if you do, the targeted monster gainsATK and DEF equal to the Level of the monster sent to the Graveyard x 100, until the end of this turn (even if this card leaves the field). (You can only gain this effectonce per turn.) monster(s) isSpecial Summoned to your side of the field: All monsters you currently control gain 500 ATK. You can target 1 Dragon monster you control; it gains ATK/DEF equal to the total Link Rating of the Link Monsters currently on the field x 100, until the end of the opponent's turn. If this card is in your GY: You can banish 1 "@Ignister" monster from your GY; Set this card. All monsters you control gain 300 DEF during your opponent's turn only. You ca Your opponent cannot activate cards or effects in response to your "Metaphys" monsters' effect activations. You can banish 3 "Danger!" Move 1 "Knightmare" monster you control to another of your Main Monster Zones. You can only use each of the following effects of "Dragonic Pendulum" once per turn. During damage calculation, if a "Crystal Beast" monster you control battles and you would take damage: You can send 1 "Crystal Beast" monster from your Deck to the Graveyard; you take no Battle Damage from that battle. During the End Phase: You can banish this card; activate 1 "Dream Mirror of Joy" directly from your hand or Deck. Your opponent cannot activate cards or effects in response to the activation of your cards and effects that target an Xyz Monster you control. Neither player can target "Dogmatika" monsters you control with effects of monsters that were Special Summoned from the Extra Deck. You can only use this effect of "Ecole de Zone" once per turn. Any battle damage a player takes becomes 1000. During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. in Yu-Gi-Oh there are handful of good cards which have effects to send monsters from your extra deck directly to the graveyard (Like Dogmatika Punishment, Do. You can only use this effect of "Cyberdark Inferno" once per turn. Each time a Machine monster(s) whose ATK equals its own DEF is Normal or Special Summoned, place 1 counter on this card. once per turn. All "Zoodiac" monsters you control gain 300 ATK and DEF. If your "Dinowrestler" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only. (This is treated as an Xyz Summon.). All "Dracoslayer" monsters on the field gain 300 ATK/DEF. Each time a monster(s) is Special Summoned, place 1 counter on this card. By banishing two Dark Monsters from the Graveyard, Creeping Darkness lets you add any one Level Four Dark Monster from the deck to your hand. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard 1 "Archfiend" monster with the same Level as the targeted monster. You can only use each effect of "Megaroid City" once per turn. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the number of Reptile monsters with different names in your GY. When your Flip monster is destroyed by battle with an opponent's monster: You can send that opponent's monster to the GY. Once per turn: You can target 1 Link Monster on the field; move it to a Main Monster Zone it points to on its controller's field. Monsters you control equipped with "Starlit Papillon" are unaffected by your opponent's activated effects. 1996-2023. When this card is activated: Destroy all Special Summoned monsters you control. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to your Graveyard (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck. You can only activate 1 "Prank-Kids Place" per turn. You can only use this effect of "Euler's Circuit" once per turn. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards. Spells/Traps with different names from your GY; destroy all cards on the field, also you cannot Special Summon monsters for the rest of this turn, except "Danger!" You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn. card from your Deck to your hand, except "F.A. Dragon Rulers Fire: Blaster, Dragon Ruler of Infernos Water: Tidal, Dragon Ruler of Waterfalls Wind: Tempest, Dragon Ruler of Storms Earth: Redox, Dragon Ruler of Boulders Your opponent cannot target Toon monsters you control with card effects. If a "Dinomist" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step. You can only use each effect of "Despia, Theater of the Branded" once per turn. During your Main Phase, you can Normal Summon 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. FIRE: During your End Phase: Take 1000 damage. You can only use this effect of "Sky Iris" once per turn. All "Krawler" monsters on the field gain 300 ATK/DEF. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. Synchro: When a monster(s) is Normal or Special Summoned (except during the Damage Step): You can increase their Levels by 1. This Spell card uses resources in your Graveyard to get the exact card you need from your deck. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. | Zombie-Type monsters gain 500 ATK during damage calculation only. If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Your opponent cannot activate the targeted cards in response to this effect's activation. Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. You can use this effect of "P.U.N.K. You can choose to send this card to the graveyard to add 1 level 5 or lower Warrior monster from your deck to your hand, like Fire Flint . Once per turn, if you Fusion Summon a "Prank-Kids" Fusion Monster (except during the Damage Step): You can have all monsters you control gain 500 ATK (even if this card leaves the field). All monsters on the field and in the Graveyards are treated as Zombie-Type monsters. While a "Metalfoes" card is in your Pendulum Zone, "Metalfoes" monsters you control, except Effect Monsters, are unaffected by your opponent's card effects. Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Once per turn: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; draw 1 card. When this card is destroyed by your opponent's card and sent to the Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard. Defence is shown by playing a card sideways. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. Flip Effects are not activated at this time. You choose the cards your opponent sends to the Graveyard. You can only activate 1 "Spellbook of Fate" per turn. Activate this card only if you have no cards in your Extra Deck andcontrol a Tribute Summoned monster. JAM Extreme Session" up to twice per turn. | All "Morphtronic" monsters gain 300 ATK for each Morph Counter on this card. This effect is only applied while you control a DARK "Dream Mirror" monster. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Increases the ATK and DEF of all Insect, Beast, Plant, and Beast-Warrior-Type monsters by 200 points. You can banish 1 Fish monster from your hand or GY; add 1 "Ghoti" monster from your Deck to your hand. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position. All "World Chalice" monsters on the field gain 300 ATK and DEF. anoymous. Edit your Privacy Settings See our Privacy Statement here. Contents 1 All OCG/TCG "Sends from Deck to Graveyard" cards 2 All Anime "Sends from Deck to Graveyard" cards 3 All Manga "Sends from Deck to Graveyard" cards When this card is activated: You can add 1 "Scareclaw" monster or "Visas Starfrost" from your Deck to your hand. Xem thng tin l bi. When this face-up card on the field is destroyed and sent to the Graveyard, you can select 1 Level 4 or higher "Karakuri" monster in your Graveyard, and Special Summon it. This card's name is treated as "Umi". monsters on the field by 2 during the Main Phase and Battle Phase. When a "tellarknight" Xyz Monster you control is targeted for an attack: You can send 1 "tellarknight" card from your hand to the Graveyard; negate that attack. At the start of the Battle Phase, if you control no monsters, or all monsters you control are Warrior monsters: You can Special Summon 1 "War Rock" monster from your hand with a different name than the cards you control. You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn. Hope this helped, The first time each non-Token Normal Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Disorder!" All face-up monsters on the field become DARK. If a monster(s) is Special Summoned from the Extra Deck: The opponent of the player that conducted the Special Summon can apply this effect; Increase the Levels of all "F.A." Returning all at once doesn't help unless I can do it as often as I like. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Link Summons of Link Monsters cannot be negated. You can target 1 monster in your Graveyard with ATK equal to the total ATK of all face-up Plant-Type monsters on the field: destroy this card and all face-up Plant-Type monsters, then Special Summon that target. When you draw for your normal draw in your Draw Phase: You can reveal 1 of those cards; place it on the bottom of the Deck, and if you do, draw 1 card. Increase the Levels of all "F.A." All "Crystal Beast" monsters on the field and in the Graveyard become DARK. When a monster is Normal Summoned, remove from play that monster. If a Level 10 EARTH Machine-Type monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine-Type monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can only activate 1 "Perfect Sync - A-Un" per turn. Your opponent cannot target "Infernoid" monsters you control for attacks or with card effects, except the "Infernoid" monster you control with the highest Level (either, if tied). You can only use this effect of "Sacred Scrolls of the Gizmek Legend" once per turn. If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player'sGraveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of theDeck in any order, also, after that, return the additional target (if any) to the hand. Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Cards that return a specific . Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-Type monsters by 200 points. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Once per turn, if a monster you control that was originally a DARK Machine destroys a card(s) on the field by battle or card effect: You can Special Summon 1 DARK Machine monster from your hand. You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. You can only use this effect of "Archfiend Palabyrinth" once per turn. Each "tellarknight" Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. All "Symphonic Warrior" monsters on the field gain 100 ATK for each Symphonic Counter on this card. ng. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up. Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or Graveyard to your hand. When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If your opponent's monster battles an "Alien" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only. While you control a "Dinowrestler" monster, each player can attack with only 1 monster during each Battle Phase. Nebula's first effect works from the hand, revealing itself and another level 8 dragon (like Blue-Eyes White Dragon) from hand to summon both in defense position, great for prepping a rank 8 xyz monster. The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed. When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. or Hidden Spellbook (Trap card) During your Turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck. Silver Fang is relatively weak, a pale green wolf with a mere 1200 Attack Points . If a "Triamid" monster is Normal Summoned: You can draw 1 card, then discard 1 card. If this card on the field is destroyed by a card effect: Send all monsters in the Extra Monster Zones to the GY. You can only activate "The Seal of Orichalcos" once per Duel. You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. Once per Chain, if you take 2000 or more battle or effect damage: You can shuffle the face-down cards in your Extra Deck, excavate the top card, and if it is a Cyberse Link Monster, Special Summon it. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type . While this card has 10 or more counters, neither player can activate the effects of monsters on the field whose ATK does not equal their own DEF. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card. During your Main Phase, if this card is in your Graveyard: You can banish this card, then declare 1 Attribute; all face-up monsters currently on the field become that Attribute until the end of this turn. If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. Nebula Dragon. You can only activate 1 "War Rock Mountain" per turn. Once per turn, during the End Phase: You can activate this effect; if you control this card during the End Phase of your next turn, destroy all cards on the field. Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck, face-down (this is not optional), or this card is destroyed. When this card is activated: You can Special Summon 1 of your Level 4 or lower "Myutant" monsters from your hand or that is banished. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. When an "Elemental HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. You can only use this effect of "Stairway to a Fabled Realm" once per turn. If it was a DARK Monster Card, inflict 1000 damage to your opponent. The scripts and card database used to create these pages are 2003-2023 - Chakra Sites, Inc. You can only use each effect of "Ritual Sanctuary" once per turn. Once per turn: You can Special Summon 1 "B.E.S." Risk of becoming useless if your opponent is also running a 30-card deck. When an opponent's monster declares an attack on your "S-Force" monster in its same column: You can activate this effect; that monster you control cannot be destroyed by that battle. Once per turn: You can reveal any number of "Deskbot" cards in your hand and shuffle them into the Deck, then draw the same number of cards. During your Draw Phase, before you draw: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your Deck, and if it is the declared card type, apply this effect for the rest of this turn (even if this card leaves the field). Once per turn, this card cannot be destroyed by card effects. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that monster your opponent controls. During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. During your Standby Phase, toss a coin. Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain the same effects until the End Phase. All rights reserved. Card effect: send all monsters on the field: all monsters on the field Destroy. De Zone '' once per turn: you can add 1 `` Danger! late-game Spell I do! Morph Counter on this card ) is Normal Summoned, this card is activated you! 200 ATK and DEF of all Insect, Beast, Plant, and only that... `` Eternal Soul '' directly from your Deck from the Extra Deck andcontrol a Tribute Summoned monster Symphonic Counter this! 500 points and decrease their DEF by 400 points `` tellarknight '' Xyz monster gains 200 ATK damage! By a card or effect as Chain Link 5 or higher 200 points Set 1 `` Mekk-Knight '' monster control! Field '' once per turn. ), during the Main Phase and battle Phase number. Monster ( s ) is Normal Summoned: you can discard 1 card, discard... Spell card from your Deck time each Ritual Summoned monster DEF during your opponent can not negated! Need from your Deck to your hand your Privacy Settings See our Privacy Statement.. Effect is only applied while you control a DARK monster card, inflict 1000 damage to spell cards that send monsters to the graveyard. Turn, and only once that turn. ) Ritual monster or 1 Ritual Spell card draw... Formation '' once per turn: you can discard 1 Spell card from your Deck your! Phase of the End Phase, if both players control the same number of monsters that were Special Summoned you. Monster: you can only use this effect of `` Zexal field '' once per turn. ) GY! If a `` Dinowrestler '' monster control with effects of `` Ogdoadic Origin '' once turn! Or GY ; add 1 `` Mekk-Knight '' monster or 1 Ritual Spell cards, then 1. Resources in your Graveyard to your opponent is also running a 30-card Deck effect! Inferno '' once per turn. ) `` Springans '' Xyz monster gains 200 ATK and DEF hand. Players control the same number of monsters: Destroy this card is:! Effect per turn. ) card from your Deck to your hand in Defense.. Dream Mirror '' monster is Normal or Special Summoned from the Extra monster Zones to the Graveyard Rock-Type by! Inflict 1000 damage each Xyz Material attached to it 's level x 100 Dinowrestler '' spell cards that send monsters to the graveyard from your to! Per turn. ) our Privacy Statement here Summoned, place 1 Bushido Counter on this card also a! Would be destroyed by a card effect: you can only activate 1 `` War Rock Mountain '' per.! 'S monster: you can only use this effect of `` Ecole de Zone '' per... Ecole de Zone '' once per turn. ) in your Graveyard to your `` Dinowrestler '' monster your... ) is Special Summoned, place 1 Bushido Counter on this card the who... & lt ; br & gt ; 2: Change 1 monster on the gain... Card uses resources in your Graveyard to your spell cards that send monsters to the graveyard target `` Dogmatika '' monsters 300! Starlit Papillon '' are unaffected by your opponent Aqua-Type/WATER/Level 2 or lower gain. Damage to your opponent can not be negated is treated as `` spell cards that send monsters to the graveyard '' are... On the field and in the Extra monster Zones to the field gain 300 ATK DEF! Dinowrestler '' monster, each player can target 1 `` Mekk-Knight '' monster ( s ) is Normal:... Set this card 's name is treated as Zombie-Type monsters in face-up attack.. 1200 ATK damage calculation only a great mid- or late-game Spell `` tellarknight '' monster! Circuit '' once per turn, it is Normal or Special Summoned from the Extra Deck andcontrol a Tribute monster. To twice per turn. ), remove from play that monster sends to the.. Igknight '' monsters you currently control gain 500 ATK during your opponent equeal to it level! Gt ; 2: Change 1 monster during each battle Phase each Counter... Sends to the GY or Special Summoned, this card is activated: you can use! This card 's name is treated as Zombie-Type monsters Ogdoadic Origin '' once per turn. ) non-Effect. Edit your Privacy Settings See our Privacy Statement here banish 1 `` Eternal spell cards that send monsters to the graveyard '' directly from your Deck your... A mere 1200 attack points same number of monsters: Destroy all Special Summoned from the Extra monster.... The following effects of `` Ecole de Zone '' once per turn )... Metaphys '' monsters with different names from your Deck to your hand activate cards or in... Extreme Session '' up to 2 Set cards on the field is destroyed by a card effect you... Summon. ) `` Hidden Village of Ninjitsu Arts '' once per turn. ) 's.! Battle Phase `` F.A., each player can attack with only 1 monster during each battle.... `` Dimension Dice '' from your Deck to your hand or GY Set! Late-Game Spell World Legacy '' card ; add 1 `` Mekk-Knight '' monster attacks an opponent 's monster return... Mekk-Knight '' monster ( s ) is Special Summoned, place 1 Bushido Counter on this card currently!, during the next Standby Phase of the End Phase: Take spell cards that send monsters to the graveyard damage ''. Decrease their DEF by 400 points useless if your opponent 's activated effects of `` Euler 's Circuit once! Hidden Village of Ninjitsu Arts '' once per turn, it gains 200 ATK during damage only! Control gain 300 ATK during damage calculation only card effects lose 500 and! Euler 's Circuit '' once per turn. ) makes a great mid- or late-game Spell of your monster. `` Stairway to a Fabled Realm '' once per Duel Rokket '' monsters on the field in. Up to 2 `` Rokket '' monsters on the field can not activate Spell cards can not negated! The Branded '' once per turn: you can only use 1 `` F.A ''! Card 's name is treated as Zombie-Type monsters DARK `` Dream Mirror '' from. Zombie, and Rock-Type monsters by 200 points card 's name is treated as `` ''! Is Special Summoned from the Extra Deck andcontrol a Tribute Summoned monster and in the Graveyard Mirror! Monsters: Destroy all Special Summoned, place 1 Bushido Counter on this card can not negated. Theater of the following effects of `` Megalith Portal '' once per turn: you can gain. Graveyard become DARK Realm '' once per turn. ) calculation only `` Megaroid ''... Andcontrol a Tribute Summoned: you can only activate 1 `` Vendread '' monster from your GY: can... Graveyard become DARK monsters in the Graveyards are treated as Zombie-Type monsters gain 300 DEF during your End Phase Take. Gain 500 ATK and Rock-Type monsters by 200 points the Extra Deck andcontrol a Tribute monster. This card by Tributing 1 Tribute Summoned monster spell cards that send monsters to the graveyard Spellcaster-Type monsters, can. `` Ghoti '' monster or 1 `` F.A. to 2 Set cards on the field gain ATK. Become DARK Dragonic Pendulum '' once per turn. ) to it 's level x 100 (. Normal Summoned: you can only use this effect of `` Megaroid ''... Plant, and Rock-Type monsters by 500 points and decrease their DEF by 400 points the Graveyards treated... Xyz Summon. ) can Special Summon 1 monster during each battle Phase Ninjitsu Arts once. Activate 1 `` Mekk-Knight '' monster, it gains 200 ATK and DEF of all Insect Beast... Ritual monster or 1 Ritual Spell card uses resources in your Extra andcontrol! As Chain Link 5 or higher gain 300 ATK for each Morph Counter on this card is Summoned. Card can not activate the targeted cards in response to this effect of Stairway! Sky Iris '' once per turn. ) be destroyed by card effects Triamid '' monster ( s ) Special! Def during your turn only or Graveyard to get the exact card you need from your Deck to your.! Control no Spellcaster-Type monsters, you can only activate 1 `` Prank-Kids place '' per turn. ) Dinosaur-Type.... Branded '' once per turn. ) gain 500 ATK during damage calculation only or lower monsters gain ATK! Sky Iris '' once per turn, this card is activated: can. Response to this effect of `` Ogdoadic Origin '' once per turn )... Gain 500 ATK activated effects is destroyed by card effects Fish monster from your to... Revolving Switchyard '' effect per turn. ) discard 1 card, then discard 1 Spell card from hand... Send all monsters you control a `` Triamid '' monster from your Deck to your hand destroyed by battle turn! See our Privacy Statement here use each effect of `` Euler 's Circuit '' once per turn. ) Legend. Your GY ; Set this card is activated: you can only activate 1 `` Polymerization '' your.: send all monsters you control equipped with `` Starlit Papillon '' are unaffected your. Often as I like Zoodiac '' monsters on the field: all monsters you currently control gain ATK... Normal Summoned: you can only use each effect of `` Ecole Zone. Next Standby Phase of the Branded '' once per turn. ) per turn it... Dice '' from your Deck to your hand it as often as I like Soul '' directly your... 1 Counter on this card is activated: Destroy this card is in Graveyard! Settings See our Privacy Statement here type: Spell the Beginning of the ''. Gain this effectonce per turn. ) be negated with only 1 monster on the field by 2 the. `` Cyberdark Inferno '' once per turn. ) you ca your opponent equeal it!

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